I remembered one rule today: don’t rush!
When a new content comes i wait for it, let other players go first, i prefer less players around when i do questing in the new zone, so let me talk about other things.
First time i saw the hunter mounts i was disappointed, it’s not flashy look-at-me kind of mount, it does not leave a sparkly trail like that owl from priests order hall, it’s not a oversized druid flying form, it just a small simple looking thing, i used it for a day then switched to using many other mounts.
For a while i used a drake mount, it was big and impressive, too big for my taste but i have to show off that oh-so-rare mount dropped for me in the 5th try, but i could not do that for long, back to small mounts, let’s try that hunter mount again, and that made me love the mount, because it is small it makes me feel i’m running or flying faster than any big mount, it does not take so much space like other mounts, sometimes you need time to appreciate simplicity.
Low level content
Trying to level up a warlock, i saw this in the adventure book:
For my level 22 warlock, if i joined Warsong Scramble (famous egg dish for the horde?!) i’ll get 1600 AP for my artifact! so i just need to reach level 100 to use it, but at least it sells for 100g which is a good amount of gold for low level player.
Blizzard needs to make a team which focus on low level content, yes this content is just for leveling up but why not add some fun to it? add some variety to it, world quests will be a great idea for old content, leveling alts in the same old way gets old after few times.
Also crafting at low level is useless for most players, only if you care about it you’ll use it, crafting at low level made sense in classic WoW times, when +1 armor from a alchemy items do help, but now? there is no need for it, they need to re-design low level crafting.
Also, why not make classic dungeons timewalking? i’m waiting for them, i honestly find 1-60 level content more interesting than what comes after.
Challenge mode characters
While i don’t do them, WoW challenges looks like a fun idea, leveling a character using nothing but white gear, no XP boost of any kind, no death allowed, one death and you are out, no pet battle quests … etc, rules to make the challenge hard.
I wish Blizzard will support this officially, make hard-mode character which in death it deletes itself, it force the player to follow the rules or at least some of them, like you can’t equip green items or better, no pet battles, dungeons or raids, no groups of any kind.
Also Blizzard can add more white items to the games, right now the highest level armor i found is level 90 plate chest item, why not add more white items for higher levels? also new white armor and weapon vendors around the world.
What if Blizzard added white armor and weapons which scale with the player level? maybe this is not a good idea, anyway .. i wish to see Blizzard add different kind of modes for playing the game.