Most video games have goals or a clear way of playing them, you know what to do or the game itself tells you what you should do, some games provide a long tutorial to teach you how to play the game.
And there is Minecraft, which throw you into a world and you have to figure it out, Minecraft is popular and you’ll find a lot of tutorials for it, and many videos showing how to play the game, for people who love Minecraft it’s easy to decide what they want to do, first they usually try to survive the first night, then look for more resources, build the first house, then they can plan a number of things to do, from exploring to going into another world to fight a dragon.
Ultima Online is similar to Minecraft, there is so much to do and you as a player should choose, the game does not provide any guidance, there are no achievements, no levels to gain, you have skills to level but which ones? you can make your own class of fighter or crafter but you can’t be everything, so you have to choose your skills.
Even if you know what you want to be, the question still remain: what now?
So i decided that my character will be a mage with tailoring and inscription, level my combat skills, go to dungeons, maybe try my luck with taming animals.
Since UO is free to play (with some limits) it’ll be a long term project, no need to play it for hours every day, yesterday i leveled my inscription skill to 50, that didn’t take long time, so every day i can do a little to level my skills.