Here is an MMO i wanted to play for a long time, i only tried it once before for a short time, back then WoW took most of my gaming time so there was no time left for any other game, now i can play it.
It’s a themepark action MMORPG, all races and classes start from the same starting zone and have exactly the same story line, at least in the early levels, maybe in the end game things will be different, but so far the game is linear, i moved from zone to another following the quest line, the story have the usual tropes, an evil antagonist working for a dark lord … sigh, of all names to call the main threat why dark lord? it’s a name many MMOs use, it feels lazy, call him at least Jeff or something.
Anyway, there is a main threat which the player follow from zone to zone to help villages and people, the zones are beautiful and the quests are easy, they are the usual MMO quests, kill, collect, talk to NPC .. etc, but in this game it usually ask for little, collect one thing and it’ll drop 100% from the mob, or kill 3 to 5 mobs, unlike some MMOs where you have to kill the whole zone to collect 20 claws from mobs who clearly have 2 but drop none!

I play this game mostly for the world, to go around and look at stuff, take screenshot, and it offer a lot of beautiful places and so much details to look at, it’s a game from 2012 but it looks so good and even better than some newer games.
In the same time i’m finding myself not enjoying other aspects of the game, maybe because i’m still in early levels, maybe because the linear nature of the quest line, after years of playing WoW i’m finding myself preferring free-form of playing, to have a game where i can do all kind of things without the need to follow a linear quest line.
I’ll keep playing for few more days, one week of playing should be enough to tell me if i want to keep playing or not, the story may convince me to keep playing because at least i want to know what happens to the antagonist.
